The Neon Kiosk

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Journals | Blogs

2023-03-21 - Welchia's Universe of Particles

I have a couple of stuff that were from my mom. There's this Twilight book that my mom never read, but bought before because apparently it was popular at that time (I haven't read it either but I know it's very weird), there's these old photo albums, and snippets from a newspaper, but also, apparently my mom got a copy of some guidebook to Lotus 1-2-3, and it gave me a rash while I'm reading it. Honestly, I'm intrigued by it. I love how the wording in the book describes the program as something new, as something revolutionary, comparing the usage of the program as a replacement for traditional office work. Although I wasn't born at that time, I somehow feel old from reading the book, haha. Anyway, here's some video commercial about it:

2023-03-21 - NUEDGE unhinged journal

It’s been a while. My mental state has already transcended anything sane, but it doesn’t matter. I am still here, but not to suffer.

Last Sunday, I went visiting an ex-classmate of mine in her new university city. She seems to be okay (and her boyfriend, too!). We went on a tour around the city and visited the local museum. It was a long day, but it was worth it.

2023-03-21 - Apropos of nothing

I always find it hard to write simple updates, but it's twice as hard when feeling like nothing matters.

I've been on a roll with programming languages again for the past month. Revived Ripen against all hope, and finally wrote the much-delayed native port of Babble. I'm very happy with both of them now, especially the latter. Still hoping to write another book on this subject someday, but it would take a lot of material I don't have yet.

In related news, it's probably time to write Console Form 2.0, because this version doesn't cut it anymore, and I use it all over my website. But first, bet I can write a light, simple documentation generator that can make itself useful without gigantic dependencies or complicated usage instructions.

So, lots of programming for the past month. Oh well, Maybe I'll have something more interesting to tell you all after Easter.

2023-03-21 - Welchia's Universe of Particles

I have a couple of stuff that were from my mom. There's this Twilight book that my mom never read, but bought before because apparently it was popular at that time (I haven't read it either but I know it's very weird), there's these old photo albums, and snippets from a newspaper, but also, apparently my mom got a copy of some guidebook to Lotus 1-2-3, and it gave me a rash while I'm reading it. Honestly, I'm intrigued by it. I love how the wording in the book describes the program as something new, as something revolutionary, comparing the usage of the program as a replacement for traditional office work. Although I wasn't born at that time, I somehow feel old from reading the book, haha. Anyway, here's some video commercial about it:

2023-03-20 - Welchia's Universe of Particles

Hello! So, we gave our cats away, I am kind of being mentally better, and my mom trusts me to be left alone when she goes out to her new business, whic, as of now, is not thriving. Although, I do wish the best for her. Since this website looks too much tinted, I might change the CSS of this a bit, not much, just some changes to the colors and stuff. That's all for now.

2023-03-20 - Welchia's Universe of Particles

Hello! So, we gave our cats away, I am kind of being mentally better, and my mom trusts me to be left alone when she goes out to her new business, whic, as of now, is not thriving. Although, I do wish the best for her. Since this website looks too much tinted, I might change the CSS of this a bit, not much, just some changes to the colors and stuff. That's all for now.

2023-03-13 Residency at Biosonic - Devine Lu Linvega's journal

Spent the week at the LEÑA residency collaborating with audio-visual artists. They call it a retreat, but really, I returned from Galiano more exhausted than when I left. It was well worth it, as I rarely allow myself to play music for more than an hour or two at a time.

I've had a bit of time to kill between rehearsals, and whenever I had a few minutes to myself, I'd pour over the Lisp Machine memos. It occurred to me that the byol-type books really ought to teach about targetting Lisp architectures(or at the very least, something in the vein of SECD virutal machines), instead of implementing Lisp on top of imperative languages, which does a disservice to the entire exercise.

2023-03-08 22:05:46 - Milo's Journal

I should just get "process over product" tattooed on me so I can stop forgetting.

2023-03-04 - NUEDGE unhinged journal

The first week of lessons just finished. Needless to say I got my schedule wrong in every way possible: no time to recover from commuting, no time for copying notes and studying, no time to catch up with my friends. Well, almost no time for my friends: luckily I managed to have breakfast with a colleague of mine before rushing home to hang the laundry.

There are other things I felt during this week, and some of them are symptoms of a disorder, but I hope I need no trips to Psycholand.

2023-03-03 Preparing for Biosonic - Devine Lu Linvega's journal

I've been working on completing Oquonie, implementing sounds, writing the music and making sure that it runs as smoothly as possible on as many different platforms as I can. This meant revisiting a lot of the implementation details. The month has flown by, but it has been a lot of fun learning about optimization.

I will be staying on Galiano for a week during the Biosonic residency, it has been a while since I've last slept on firm ground.

2023-03-01 - K•R•Y•P•T•A Zines Journal

Completed two new zines! I'm especially proud of Underworld Championship Wrestling #3 as my daughter did a lot of the layout and writing for it, as well as coming up for the theme of the issue. Good job, sweetie!

hand holding copies of Underworld Championship Wrestling #3 and KRYPTA #2

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2023-02-28 - Dook's Journal

Spent the first week of this month completing my portfolio for college entry, but in-between made some big improvements to the site. I simplified the inline links style to be far more visible than they were before, which also led to my stand-alone font for links becoming unnecessary. Getting rid of it has made my home page even smaller now, to just over 30kb.

After that, I began to work on a new iPod theme called Themify. I made it mostly to showcase some features of Rockbox I found that would let users fully customise the UI’s colourscheme. The beta was shared on my Ko-Fi here, and some people have shown support which has been really nice. At the same time, I’ve been working on a commission I received to port a previous Rockbox theme of mine to a touch-screen device which has been a lot of fun.

This month I also started learning a few different programming languages including Uxntal, Python and bits of GTK for making a desktop app. I started learning Uxntal after getting an idea for a virtual pet synthesizer in a dream, so far compudanzas’ uxn book has been extremely useful and makes uxn appear quite inviting, even as a relative beginner with programming. On the other hand GTK has been a nightmare to figure out, but I seem to make progress in big leaps at once. It’s been quite enjoyable working on apps and software that I want or need.

Hopefully by the end of March I should have an update with a bunch of finished projects!

2023-02-27 - blog

Well, it took a lot of work over multiple days, but my website finally Works On Phones™. Funny thing is, I originally chose this strict single-column layout in order to make it easier to get my website to look nice on those little portrait displays, but I ran into some weird scaling issues I couldn't figure out until one day I bit the bullet and googled it and lo and behold, turns out all I needed to do was add <meta name="viewport" content="width=device-width, initial-scale=1"> to every single page. That literally fixed everything.

Almost everything after that was polish, plus finding workarounds for the overabundance of <table>s everywhere. One of the biggest improvements I made was adding a slick hamburger menu on mobile devices instead of trying to force the regular top bar to work with so little space. I'm real proud of that one.

My favorite part (sarcasm) was /stuff/. For some idiot reason I designed that particular page entirely differently back in v2 and barely changed it even after the v3 overhaul. I had to rip that fucker up down to the studs and redo it completely to get it responsive, styling-wise at least. I kind of miss the old version - it had its charms - but from a UX standpoint this is probably better.

In other news, I set up that Nextcloud instance. I don't actually intend to use it for, like, email and calendars and file storage like the devs seem to want me to - I've got Proton Unlimited for that, and it's definitely more secure than me - but it does a lot of cool less-critical stuff. It's got an RSS reader, kanban boards (think Trello), forms, a system monitor for my server (‽), and a ton of other wacky bullshit too. It's like a million different services I would have otherwise had to self-host separately (and probably run every damn database server under the sun). It's great.

2023-02-25 - jmibo's journal

i updated my terrible static site generator to allow for more dynamic rendering via javascript code. this keeps me from having to manually update the projects and blog index pages whenever i add a new project/post, and just makes the thing a lot more versatile. i might publish it to github in case anyone wants to use it, but there are a few obstacles to this: the code is really unclean and has no error handling (if you mess up something in your templates it'll usually spit out some nonsensical error and you can't tell the difference between a bug in your code or a bug in the generator) and the way i made the node files executable depended on where i have the node executable (i have it in /opt/homebrew/bin/node while almost everyone else probably has it somewhere else; i just used a shebang to make the file immediately executable, probably bad practice).

as for actual content on the website, i haven't had too many ideas recently. i want to make another arrow-based game for Playdate to go with the grid puzzle and left or right (maybe i could put all 3 of them in a collection of sorts?) but i haven't had any ideas. i find it really hard to just generate ideas and i haven't been feeling particularly inspired lately. i'll see if i get any new ideas anytime soon.

i feel like a lot of the text in spinny game shouldn't really be there now that i have a website that anyone visits; most of the things in the game were inside jokes & various other things that i don't think fit here. i'll have to reinstall unity at some point and fix all of that. the game probably also deserves a half-hearted update of some sort, maybe some new levels, design improvements (remove the physics level because it sucks and makes the menu look ugly with one extra row with only one level in it, or at least replace it with another level that gets the point across better and is more fun to speedrun). there's also a game i made a long time ago that i didn't put here (might have mentioned it a few times on this journal) which i might end up remaking in godot, but i haven't started on it besides talking with someone who might collaborate on it and it probably Will Not Happen. we'll see.